Technical Artist optimizing game assets and ensuring visual quality with cross-cultural team collaboration. Focusing on game development technologies in a hybrid work environment.
Responsibilities
Analyze the features clients want to implement;
Create a documentation regarding the research;
Establishing rules for the art team on how to create assets;
Optimize geometry and materials for performance across platforms;
Ensure technical consistency and visual quality according to platform requirements.
Requirements
3+ years of experience in the same position in gamedev;
Proficiency in **UE5;**
Solid understanding of the **Nanite and Lumen pipelines;**
Experience with setting up **Shaders, World partition, Writing documentation;**
At least B1 English level;
Ability to communicate with people from different culture background.
Understanding of real-time rendering constraints on multiple platforms (PC, consoles);
Basic scripting knowledge for tools (e.g. Python, C#, or Blueprint).
Benefits
Excited about this role? Send us your resume and portfolio — we’d love to hear from you!
Technical Artist role utilizing C++ and Python for AAA action game development at LightSpeed Japan Studio. Collaborating with artists and engineers, improving productivity through technical solutions.
3D Modeling Intern creating polygon models for Gulfstream's visual development team. Requires strong modeling skills and a focus on hard surface design.
Visual & Motion Design Intern at Homebase creating engaging UI animations and designs for mobile and web platforms. Collaborate with designers and engineers in a hybrid work environment.
Senior 3D Designer at StudioXAG creating immersive retail and experiential designs. Leading innovative spatial solutions from concept to execution in a collaborative hybrid environment.
Senior Technical Artist creating innovative 3D multiplayer game experiences and bridging art with development. Seeking a balance of artistic vision and technical skills in gaming.
Lead Technical Artist at Virtuos, utilizing Unreal Engine 5 and Houdini to enhance game visuals. Overseeing procedural generation, optimizing art workflows, and leading cross - discipline collaboration.
Motion Designer creating high - impact video ads for mobile fighting game at leading Polish developer. Collaborate on creative strategies and analyze performance metrics for ad success.
Motion Designer leading motion projects from concept to production for Notion. Collaborating with cross - functional teams on brand campaigns and motion design systems.
Intern in Motion Design/Animation role at Tincan, working on animations and illustrations for various platforms. Collaborate with a creative team in a hybrid work environment.