Gameplay Programmer at Red Barrels collaborating on immersive features for horror games. Requires extensive C++ experience and a passion for game development in a creative studio environment.

Red Barrels est le studio derrière la série immersive d’horreur Outlast, qui a su terrifier plus de 15 millions de joueurs à travers le monde.
Basé à Montréal, la mission de Red Barrels est de créer des expériences inoubliables qui sauront glacer le sang des joueurs.
Intéressés à en savoir plus sur nous ou sur la possibilité de rejoindre notre équipe ? N'hésitez pas à nous contacter.
Red Barrels is the studio behind the immersive indie horror series Outlast, a series that has terrified more than 15 million players worldwide.
Based in Montreal, Red Barrel’s mission is to create unforgettable experiences that leave the player’s blood running cold.
Interested in learning more about us or the possibility of joining our team? Don't be afraid to reach out and let us know.
Email: [email protected]
twitter.com/TheRedBarrels
facebook.com/RedBarrels
Web
redbarrelsgames.com
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Gameplay Programmer at Red Barrels collaborating on immersive features for horror games. Requires extensive C++ experience and a passion for game development in a creative studio environment.
Level Designer creating horror levels for Red Barrels’ Outlast series. Collaborating closely with artistic and programming teams to enhance gameplay experiences.
Audio Designer crafting immersive soundscapes for the Outlast series, working closely with cross - studio teams. Responsible for audio implementation, integration, and research for sound solutions.
Development Tester focusing on game quality assurance at indie horror studio Red Barrels. Involves comprehensive game testing and providing valuable insights for player experience.