Mid-Level Level Designer responsible for creating immersive, open world spaces in RuneScape. Collaborate with teams to develop quests and activities enhancing player experience.
Responsibilities
Work closely with other designers, engineers and artists to help define and champion creative vision.
Collaborate with product, analytics and research to gain player insights, using data to help inform and refine the player experience.
Own the design and implement open world layouts, quests, activities and combat encounters from concept to completion in UE5.
Document designs, tooling requirements and improvements.
Script quests, gameplay and NPC dialogue using proprietary tools and Blueprints.
Ensure layout and gameplay support narrative and gameplay direction.
Requirements
Experience blocking out open world spaces.
Experience designing combat encounters, ideally for melee & ranged combat.
Experience designing quests, ideally for multiplayer worlds.
Proficiency in Unreal Engine 5, including scripting, prototyping, and collaborative cross-discipline workflows.
Good understanding of narrative structure, pacing and player motivation.
Excellent communication, documentation and problem-solving skills.
Benefits
Private Healthcare, including Dental Plan.
Discretionary annual performance bonus.
Minimum 6% Pension contributions.
Life Insurance.
Enhanced family leave policies from day 1.
Flexible working hours.
25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!
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