Staff 3D Designer at GM's Human Interface Design Team creating high-end rendering and 3D art direction for automotive digital experiences. Shaping spatial identity through collaboration and innovation in design.
Responsibilities
Lead the vision for high-end rendering, digital vehicle and environment representation, asset creation workflows, and 3D art direction.
Build and curate the UX 3D pipeline.
Inform, develop, build and grow this space into a trusted team of experts instilling repeatable, achievable and successful practices cross functionally.
Create brand-aligned 3D styling and visuals.
Liaise with data prep, vehicle studios, and engineering to ensure accuracy and quality of 3D assets.
Work directly with UX, software, and product teams to ensure functional understanding, design execution, technical implementation and roadmap implications.
Develop foundational approaches for brand expression in 3D.
Requirements
10+ years of professional experience in 3D Design and or UX Design
A portfolio of work that showcases your ability to tell stories through your 3D craft.
Strong autonomy.
Deep understanding of human interface design best practices.
Strong design sensibility, passion for brand, love for cars.
High comfort level with technical complexity.
3+ years of OEM experience as a recognized leader of a craft (preferred).
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