Principal Gameplay Designer specializing in crafting gameplay experiences for an immersive narrative adventure game. Leading design efforts and collaboration in a cross-functional team environment.
Responsibilities
Develop exciting briefs into outstanding, bespoke interactions and set pieces, across the whole gameplay experience.
Create succinct UX designs that clearly convey engaging interactivity, and their technical requirements, then empower cross-functional teams to effectively deliver them to a high quality.
Collaborate with other designers, props, environment, animation, code, audio and VFX team members to prototype, implement and iterate each interaction and gameplay moment.
Become a leading voice within a cross-functional team responsible for the development of your features, keeping everyone focused quality and delivery.
Coordinate with Directors, Leads and Production to effectively collate and implement feedback. Deliver on time and propose alternative plans, when required that keep to our required levels of quality.
Proactively drive the development of your features, working with your team to identify work, to fulfil milestone goals, and raise upcoming issues on behalf of the team to the Game Director.
Review the tools and pipelines and look for improvements in efficiency.
Mentor other Gameplay Designers on the team.
Requirements
Significant professional game development experience with an impressive portfolio
Ability to own and deliver high-quality work, with minimal guidance from others.
Passionate about delivering the very best player experience.
Strong Unreal 5 experience is required.
Player-driven, goal-led mindset with exception creativity.
Strong User-Experience-first design skills.
Ability and knowledge to collaborate and coordinate with other game development teams.
Ability to communicate effectively both to Directors and to team members. Proactive communication.
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