Senior 3D Generalist focusing on Houdini Grooming for Blizzard Entertainment's cinematics team. Developing workflows and refining processes in a hybrid work environment, delivering high-quality visual work.
Responsibilities
Develop new workflows and help refine processes
Deliver high quality photo realistic work and highly stylized looks
Work closely with surfacing and simulation to deliver beautiful and functional work
Requirements
8+ Years experience using Maya and Houdini in a professional environment (Game Studio, Animation Studio, or VFX Studio)
8+ Years experience grooming in Houdini
Expert at troubleshooting and solving problems independently
Deep understanding of VFX Production Pipelines
Ability to take creative direction and enhance the creative process
Senior Motion Designer creating impactful videos for Walmart Connect's advertising initiatives. Collaborating with teams to deliver high - quality visual storytelling using advanced tools and techniques.
Video Editor & Motion Designer creating dynamic video content for social media platforms. Collaborating with creative teams to deliver engaging projects in a fast - paced environment.
Technical Artist role utilizing C++ and Python for AAA action game development at LightSpeed Japan Studio. Collaborating with artists and engineers, improving productivity through technical solutions.
3D Modeling Intern creating polygon models for Gulfstream's visual development team. Requires strong modeling skills and a focus on hard surface design.
Visual & Motion Design Intern at Homebase creating engaging UI animations and designs for mobile and web platforms. Collaborate with designers and engineers in a hybrid work environment.
Senior 3D Designer at StudioXAG creating immersive retail and experiential designs. Leading innovative spatial solutions from concept to execution in a collaborative hybrid environment.
Senior Technical Artist creating innovative 3D multiplayer game experiences and bridging art with development. Seeking a balance of artistic vision and technical skills in gaming.
Lead Technical Artist at Virtuos, utilizing Unreal Engine 5 and Houdini to enhance game visuals. Overseeing procedural generation, optimizing art workflows, and leading cross - discipline collaboration.