Hybrid Principal Animation Engineer

Posted 2 days ago

Apply now

About the role

  • Principal Animation Engineer leading the technical vision for animation systems in interactive projects at AGBO. Focusing on building scalable, high-performance animation architecture for gaming.

Responsibilities

  • Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance.
  • Architect and implement advanced runtime animation systems including state machines, animation blueprints, motion matching, locomotion systems, blending frameworks, and procedural solutions.
  • Collaborate closely with animators to ensure animation content integrates seamlessly and performs optimally in-engine.
  • Establish and communicate best practices for animation pipelines, performance optimization, replication, and networked animation systems.
  • Serve as the primary technical partner to Animation leadership, translating creative goals into sustainable engineering solutions.
  • Identify performance bottlenecks and proactively implement solutions to maintain high frame-rate targets.
  • Partner with Design and Gameplay Engineering to ensure tight integration between animation systems, combat mechanics, and player controls.
  • Contribute to tooling improvements and workflow enhancements that increase iteration speed and team efficiency.
  • Perform other duties as assigned.

Requirements

  • 10+ years of professional experience in gameplay or animation engineering, with multiple shipped titles and at least one in a senior or principal capacity.
  • Significant professional experience as an Animation Engineer on at least one shipped UE4 or UE5 title.
  • Experience developing animation systems for a third-person game, with strong understanding of locomotion, combat, and character responsiveness.
  • Deep expertise in C++ and Unreal Engine animation frameworks (Animation Blueprints, Montages, Blend Spaces, Control Rig, etc.).
  • Strong understanding of character movement, camera systems, and player input responsiveness.
  • Experience optimizing animation systems for performance across platforms.
  • Proven ability to lead technical initiatives and mentor other engineers.
  • Strong communication skills with the ability to clearly articulate technical concepts to non-engineering partners.

Benefits

  • In-person collaboration with technical and creative teams is essential
  • Candidates must be legally authorized to work in the U.S.
  • AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination

Job title

Principal Animation Engineer

Job type

Experience level

Lead

Salary

Not specified

Degree requirement

Bachelor's Degree

Tech skills

Location requirements

Report this job

See something inaccurate? Let us know and we'll update the listing.

Report job