Senior Character Artist creating innovative creatures for gaming projects. Collaborating with teams to develop iconic characters in a four-day onsite schedule.
Responsibilities
Act as a creative partner across Art, Design, and Development
Create high resolution 3D sculpts and low polygon game assets
Collaborate with animation and rigging teams
Lead efforts in testing and feedback processes
Requirements
Strong portfolio in creature art for video games
Proficiency with 3D modeling software (Maya, Blender, ZBrush)
Deep understanding of character rigging principles
Familiarity with real-time asset creation pipelines
Skills in related fields like illustration and animation
Technical Artist role utilizing C++ and Python for AAA action game development at LightSpeed Japan Studio. Collaborating with artists and engineers, improving productivity through technical solutions.
3D Modeling Intern creating polygon models for Gulfstream's visual development team. Requires strong modeling skills and a focus on hard surface design.
Visual & Motion Design Intern at Homebase creating engaging UI animations and designs for mobile and web platforms. Collaborate with designers and engineers in a hybrid work environment.
Senior 3D Designer at StudioXAG creating immersive retail and experiential designs. Leading innovative spatial solutions from concept to execution in a collaborative hybrid environment.
Senior Technical Artist creating innovative 3D multiplayer game experiences and bridging art with development. Seeking a balance of artistic vision and technical skills in gaming.
Lead Technical Artist at Virtuos, utilizing Unreal Engine 5 and Houdini to enhance game visuals. Overseeing procedural generation, optimizing art workflows, and leading cross - discipline collaboration.
Motion Designer creating high - impact video ads for mobile fighting game at leading Polish developer. Collaborate on creative strategies and analyze performance metrics for ad success.
Motion Designer leading motion projects from concept to production for Notion. Collaborating with cross - functional teams on brand campaigns and motion design systems.
Intern in Motion Design/Animation role at Tincan, working on animations and illustrations for various platforms. Collaborate with a creative team in a hybrid work environment.