UI Engineer developing user interfaces for multiplayer games at Rushdown Studios. Seeking skilled professionals for future hiring needs with flexible work arrangements.
Responsibilities
Ramp up quickly with existing codebases.
Research and propose improvements to UI processes and pipelines.
Develop best practices for the team for performant use of UMG and Slate.
Profile the game’s UI in Unreal Engine and prioritize resulting performance fixes.
Support in-game features that integrate with online SDKs with an eye toward both performance and usability.
Collaborate with UI/UX designers to transform wireframes and interfaces into functional in-game elements.
Optimize and profile UI performance to ensure a smooth player experience.
Requirements
Three (3) years of professional experience with C++ and Unreal Engine, including the Unreal Motion Graphics (UMG) UI Designer and Slate UI Framework.
Demonstrated proficiency in developing user interfaces for PC or console games.
Experience with memory management tooling and profiling.
Deep understanding of UI design principles and usability.
Keen eye for detail.
Willingness to selflessly put player experiences first — before even your own code and ego.
Proactive approach to communication, particularly when it comes to unblocking yourself and navigating obstacles as part of a team.
Benefits
9 Paid Holidays plus Flexible PTO and Annual Winter Break Closure
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