Senior Games Developer working with Microsoft Casual Games Studio to develop high-quality games. Responsible for code performance, scalability, and maintainability while enhancing player experiences.
Responsibilities
Design and implement software solutions that meet product requirements, quality standards, and production timelines
Build reusable code components to increase development velocity, consistency, and maintainability
Contribute to technical architecture, implementing scalable and reliable systems across features and core gameplay
Uphold code quality by following architectural guidelines and conducting rigorous pre-deployment testing and unit tests
Partner with Product and QA to continuously iterate and ship features that improve player experience and product KPIs
Evaluate and integrate new technologies or tools to enhance development efficiency and game performance
Work effectively within a multidisciplinary team, contributing to collaborative problem-solving and process improvements
Clarify requirements and success criteria proactively to ensure shared understanding across the development cycle
Requirements
Bachelor’s degree in Computer Science, Software Engineering, or related field, OR equivalent practical experience
5+ years of experience in game development, including strong experience in casual, mobile, or cross-platform games
Proficiency in C#, C++, or similar object-oriented programming languages
Deep understanding of software architecture, design patterns, and scalable system design
Experience working in Agile development teams with collaborative tools (e.g., Jira, Git, CI/CD pipelines)
Strong testing discipline, including unit, integration, and performance testing
Solid debugging, optimization, and profiling skills across platforms
**Nice to Have**
Experience with Unity or comparable game engines
Familiarity with LiveOps, telemetry, and feature experimentation pipelines
Knowledge of web services, REST APIs, and backend systems integration
Exposure to multiplayer, networking, or cross-device synchronization challenges
Benefits
**We offer: **
Competitive compensation with structured performance and career development check-ins
Health insurance
Additional budget for conferences you are interested in
Personal development budget to fuel your passions and desire to learn (Arkadians are taking classes in not only Excel and leadership, but also interior design and even swimming!)
Time off from Christmas Eve through New Year's Day so we can all enjoy the holidays
A unique culture of transparency, true teamwork and fun
Summer Fridays: Fridays off throughout the Summer to have more fun in the sun!
*The above benefits may vary depending on location or country.*
Lead Lighting and Shading Artist working on CGI projects for premium clients in Munich or Hamburg. Delivering high - quality visual and technical quality and guiding a team of artists.
Senior Gameplay Programmer developing immersive multiplayer VR experiences using Unity for Sandbox VR. Collaborating with designers and artists to create engaging gameplay systems.
Gameplay Programmer contributing to online gameplay features at Quantic Dream studio. Collaborating on project architecture and service development for gameplay functionalities.
Unity Animator & VFX Artist for world leading games studio enhancing mobile casino games. Crafting captivating visuals and animations for slot games in a collaborative environment.
Join our team as a Unity Software Engineer to build and optimize games. Collaborate with cross - functional teams and deliver high - quality, scalable code.
Senior Unreal Engine Programmer extending and customizing Unreal Engine functionalities for a fast - growing experiential software company. Overseeing design and implementation of DevOps pipeline and system integrations.
Game Engineer responsible for building and shipping multiplayer digital board game experiences in Unity. Setting engineering standards and leading AI - accelerated development workflows across the team.
Senior Environment Artist creating immersive environments for Unreal Engine at AMP. Driving artistic vision and technical excellence in virtual production projects.
Unreal Generalist delivering high - end visuals using Unreal Engine for top - tier clients. Collaborating across departments to ensure visual excellence and technical performance in production tasks.