Mid-Games Developer at Arkadium supporting Microsoft Casual Games with gameplay features development and team collaboration.
Responsibilities
Develop and maintain gameplay features that meet product requirements and quality standards.
Collaborate with other developers and product owners to clarify requirements and identify potential technical issues early in planning.
Work closely with designers and artists to integrate assets into gameplay.
Follow coding standards and best practices to keep the codebase clean, stable, and scalable.
Debug and optimize performance to ensure smooth gameplay across browsers and mobile devices.
Participate in code reviews and technical discussions, contributing ideas, and sharing knowledge with peers.
Requirements
Bachelor’s degree in Computer Science, Software Engineering, or a related field, or equivalent practical experience.
2+ years of experience in game development, preferably with web-based or cross-platform games.
Good understanding of game architecture, design patterns, and front-end systems.
Experience with rendering frameworks (e.g., PixiJS, Three.js) or with game frameworks and engines (e.g., Phaser, Unity, Godot, etc.).
Familiarity with Agile workflows, version control systems (Git), CI/CD pipelines, and collaborative tools (e.g., Jira, GitHub).
Strong debugging and optimization skills for browsers and mobile devices.
Good testing discipline and attention to code quality.
Clear communication and teamwork skills, with a proactive and responsible approach to problem-solving.
Benefits
Competitive compensation with structured performance and career development check-ins
Health insurance
Additional budget for conferences you are interested in
Personal development budget to fuel your passions and desire to learn (Arkadians are taking classes in not only Excel and leadership, but also interior design and even swimming!)
Time off from Christmas Eve through New Year's Day so we can all enjoy the holidays
A unique culture of transparency, true teamwork and fun
Summer Fridays: Fridays off throughout the Summer to have more fun in the sun!
Principal Game Developer leading game mechanics and design for new games at Exploding Kittens. Collaborating with cross - functional teams to create engaging gameplay experiences.
Talent Acquisition Recruiter responsible for developing and executing recruitment strategies for healthcare roles. Sourcing and hiring top talent while ensuring a positive candidate experience at Rochester Regional Health.
Lead Lighting and Shading Artist working on CGI projects for premium clients in Munich or Hamburg. Delivering high - quality visual and technical quality and guiding a team of artists.
Senior Gameplay Programmer developing immersive multiplayer VR experiences using Unity for Sandbox VR. Collaborating with designers and artists to create engaging gameplay systems.
Gameplay Programmer contributing to online gameplay features at Quantic Dream studio. Collaborating on project architecture and service development for gameplay functionalities.
Unity Animator & VFX Artist for world leading games studio enhancing mobile casino games. Crafting captivating visuals and animations for slot games in a collaborative environment.
Join our team as a Unity Software Engineer to build and optimize games. Collaborate with cross - functional teams and deliver high - quality, scalable code.
Senior Unreal Engine Programmer extending and customizing Unreal Engine functionalities for a fast - growing experiential software company. Overseeing design and implementation of DevOps pipeline and system integrations.
Game Engineer responsible for building and shipping multiplayer digital board game experiences in Unity. Setting engineering standards and leading AI - accelerated development workflows across the team.