3D Software Engineer focused on real-time 3D graphics for Tylko's product visualization. Working with a team to enhance rendering systems and visuals in a hybrid work environment.
Responsibilities
Developing and improving Tylko’s real-time rendering engine built on WebGL and Three.js
Profiling and optimizing performance across devices to achieve smooth, high-quality visuals
Collaborating with 3D artists, designers and engineers to continuously raise visual standards
Supporting the evolution of our hybrid rendering stack (WebGL + Unreal Engine 5)
Working closely with our senior rendering expert to take ownership of the WebGL pipeline
Requirements
An expert experience in **WebGL, OpenGL** and **Three.js**
Knowledge of shader programming (**GLSL**) and real-time rendering **optimization**
Fluency in **JavaScript** / **TypeScript**
Understanding of **GPU** & **CPU** performance, profiling, and debugging on web and mobile
Ability to clearly explain technical concepts and collaborate across teams
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