Mid-Senior Engine and Tools Programmer at Velan Studios, engaging in game engine development and collaboration. Responsible for building workflows and enhancing our engine capabilities in a hybrid environment.
Responsibilities
Building visual material authoring workflow (code generation, node-graph editing).
Adding play-in-editor support to our level editor.
Porting our client runtime to a new console platform.
Adding a new type of collision primitive to our physics system.
Requirements
At least five years of professional experience working on game engines and tools in a multi-platform environment.
Our engine and tools are written in C. We are looking for applicants who have shipped major features written in C and/or C++.
Our curiosity drives us. You must be deeply curious about something and have some evidence of that curiosity.
Benefits
health, dental, vision, life, and disability insurance
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