Human-Computer Interaction Designer at Plaud developing embedded firmware for AI wearable prototypes. Collaborating with electrical and mechanical engineers to enable effective communication among hardware components.
Responsibilities
Develop embedded firmware for AI wearable prototypes.
Enable communication between MCU, sensors, wireless modules, and other hardware components.
Collaborate closely with electrical and mechanical engineers.
Bring up new hardware platforms and perform firmware debugging.
Support rapid prototype iteration and prepare firmware architecture for handoff.
Requirements
Bachelor's or Master's degree in Computer Engineering, Electrical Engineering, or related field.
5+ years of embedded firmware development experience.
Strong programming skills in C/C++ for embedded systems.
Experience on MCU platforms and RTOS environments.
Proficiency with development and debugging tools such as Keil, IAR Embedded Workbench, VS Code, or Eclipse.
Familiarity with JTAG/SWD debuggers and logic analyzers.
Experience working closely with hardware teams using schematic/PCB tools such as Altium Designer, Cadence, or KiCad.
Knowledge of low-power systems, sensors, and wireless protocols (Bluetooth/BLE, Wi-Fi).
Benefits
Top-tier healthcare for employees and dependents, including dental and vision, and a generous employer subsidy.
401(k) plan for full time employees with company matching.
Unlimited PTO, plus 13 paid holidays.
12 weeks of paid time off for new parents.
Minimum of 3x in office per week.
New hires equipped with top-of-the-line laptops and workstation setups.
Best office equipment. Annual offsites. Free office drinks and snacks.
TPRM System Design & Integration Specialist at Boeing leading Aravo configurations and integrations. Collaborating with cross - functional teams to reduce third - party risk and improve data quality.
Creative role in graphic design at INC Innovation Center implementing innovative projects. Collaborate on marketing materials and visual concepts in a hybrid setting.
Design Associate managing residential remodeling projects at Neil Kelly Company. Drafting layouts, conducting inspections, and collaborating with design teams for high - quality delivery.
Senior Game Designer responsible for developing new game concepts within a small, creative team at a mobile gaming company. Focused on defining game vision and fast prototyping.
Design Estimator role at Trinity Fire & Security Systems focusing on bespoke fire and security systems. Manage projects from pre - tender to post - tender, ensuring compliance with standards.
Service Designer focusing on user - centered service design to solve customer problems. Transforming services and collaborating with multidisciplinary teams for high - quality outcomes in the United Kingdom.
Sr. Manager responsible for the design and delivery of Electrical and Mechanical systems at Royal Bank of Canada’s Data Centres. Joining a dynamic team focused on operational resiliency and efficiency.