Experienced UX/UI Designer at PikPok, crafting player-centric interfaces and experiences in a hybrid environment. Collaborates with art and engineering teams for seamless game mechanics and player interactions.
Responsibilities
Architect logical player journeys and navigation systems, translating game design requirements into detailed wireframes and user flows that ensure a frictionless and engaging experience.
Design high-fidelity visual assets and interface layouts, creating polished menus and iconography that uphold the project’s aesthetic pillars.
Take ownership of technical implementation in Unity, configuring UI prefabs, layouts, and components to ensure that design intent is preserved and optimized for performance.
Understand the project’s context and proactively propose UX solutions that align with player archetypes and business goals, utilizing heuristic evaluations and competitor benchmarking without requiring constant supervision.
Align your design labor with strategic project goals, demonstrating a deep understanding of the "why" behind every feature to ensure it supports development milestones and player engagement.
Maintain and expand scalable Design Systems, ensuring visual consistency and professional-grade documentation across all UI components and libraries.
Drive production efficiency and team growth by providing constructive feedback to ensure UX/UI standards are consistently met, elevating the collective craft of the studio.
Collaborate cross-functionally as a proactive problem-solver, working closely with Engineers to hook up UI logic and with Game Designers to validate usability through iterative prototyping.
Requirements
5+ years of proven experience, preferable in a studio environment (video games or related), with a strong focus on 3D production for released or liveops titles.
B2-C1 English proficiency (assessed).
Bachelor degree in Design, Graphic Design, Systems engineering, or related fields, with a strong emphasis on Interaction Design and/or User Experience (UX).
Expertise in usability principles, including the ability to synthesize data and playtest findings into actionable design iterations.
Proven adaptive thinking, with the ability to resolve complex UX challenges and manage your own deliverables with a high degree of autonomy.
Capacity to understand the project’s context and business goals, ensuring every design decision supports the product strategy.
Ability to navigate complex design systems, anticipating potential friction points and proposing solutions that balance aesthetics with technical viability.
Advanced knowledge of Figma use, including expert use of auto-layout, components, and interactive prototyping.
Advanced knowledge of Adobe suite (Illustrator and Photoshop) to create 2D graphic assets for in-engine implementation.
Practical technical implementation skills in Unity, with experience managing UI assets, prefabs, and understanding engine workflows.
Strong communication skills, with the maturity to collaborate and align his work with the broader studio vision.
High degree of self-management to prioritize tasks and make informed decisions based on project needs and player data.
Benefits
Hybrid work. PikPok has a flexible approach to splitting your time between working in the office and working from home.
Health insurance.
One-time home buyer bonus.
Staff referral recruitment bonus.
Partial rebate on mobile phone and tablet upgrades.
Monthly self-directed Lab Days, annual game jams, and a variety of training and learning opportunities.
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