Associate Gameplay Programmer at Gunfire Games crafting gameplay systems using C++ and Unreal Blueprints. Collaborating closely with designers and artists to enhance player experiences.
Responsibilities
Assist in developing gameplay systems using C++ and Unreal Blueprints
Collaborate closely with designers, artists, and animators
Help identify and fix bugs and performance issues
Participate in prototyping and iteration of new mechanics
Expand knowledge of Unreal Engine systems
Requirements
Bachelor’s degree in game development, computer science, software engineering, or related field
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