Senior Gameplay Programmer at AAA Studio in Lisbon leveraging Unreal Engine for dynamic gameplay. Collaborating closely with designers and artists to innovate engaging game mechanics.
Responsibilities
Collaborate intimately with game designers to translate high-level gameplay ideas into tangible, fluid in-game mechanics.
Implement and refine player-centric systems, including controls, character behaviors, AI interactions, and multiplayer dynamics.
Dive deep into the Unreal Engine, leveraging C++ and blueprints to create responsive, captivating, and smooth gameplay experiences.
Participate actively in regular code reviews, championing quality, efficiency, and maintainability.
Uphold an iterative approach, swiftly prototyping new ideas, and refining based on feedback from playtests and the senior team.
Integrate seamlessly with networked systems, ensuring consistency and responsiveness in both PvP and PvE environments.
Collaborate proactively with QA teams, addressing gameplay bugs and ensuring a polished end-user experience.
Ability to work in a dynamic, collaborative environment, aligning closely with game designers, artists, and other stakeholders.
A genuine passion for gaming, backed by a desire to innovate and push boundaries in gameplay design and execution.
Requirements
Bachelor’s degree in Computer Science, Game Development, or a related discipline.
Demonstrable experience in gameplay programming, with a focus on utilizing Unreal Engine's capabilities.
A portfolio showcasing your role in crafting engaging gameplay mechanics and player experiences.
Proficiency in C++ and a solid grasp of blueprints within the Unreal ecosystem.
An analytical mindset, with an aptitude for problem-solving and debugging complex gameplay scenarios.
Deep understanding of modern game mechanics trends, with a knack for blending creativity with technical constraints.
Prior experience in online multiplayer games, with an understanding of the challenges and nuances associated with net code.
Principal Game Developer leading game mechanics and design for new games at Exploding Kittens. Collaborating with cross - functional teams to create engaging gameplay experiences.
Talent Acquisition Recruiter responsible for developing and executing recruitment strategies for healthcare roles. Sourcing and hiring top talent while ensuring a positive candidate experience at Rochester Regional Health.
Lead Lighting and Shading Artist working on CGI projects for premium clients in Munich or Hamburg. Delivering high - quality visual and technical quality and guiding a team of artists.
Senior Gameplay Programmer developing immersive multiplayer VR experiences using Unity for Sandbox VR. Collaborating with designers and artists to create engaging gameplay systems.
Gameplay Programmer contributing to online gameplay features at Quantic Dream studio. Collaborating on project architecture and service development for gameplay functionalities.
Unity Animator & VFX Artist for world leading games studio enhancing mobile casino games. Crafting captivating visuals and animations for slot games in a collaborative environment.
Join our team as a Unity Software Engineer to build and optimize games. Collaborate with cross - functional teams and deliver high - quality, scalable code.
Senior Unreal Engine Programmer extending and customizing Unreal Engine functionalities for a fast - growing experiential software company. Overseeing design and implementation of DevOps pipeline and system integrations.
Game Engineer responsible for building and shipping multiplayer digital board game experiences in Unity. Setting engineering standards and leading AI - accelerated development workflows across the team.