Internship at Crystal Dynamics focusing on hands-on work in AAA game development. Involves acquiring industry skills and supporting various design tasks.
Responsibilities
Take part in meaningful, hands-on work that contributes directly to active AAA projects.
Step into a professional development environment with ongoing projects and experienced mentors.
Acquire essential skills using industry-standard tools like Unreal Engine and Blueprint.
Participate in various game development aspects like gameplay event scripting and updating system data.
Support designers by refining Blueprints and debugging the scripting issues.
Enhance your understanding of advanced game development technology, focusing on Unreal Engine.
Requirements
Enrolled as a college Junior or Senior (Seniors could have graduated in Fall/Winter 2025 or will be graduating in Spring 2026).
Pursuing a degree in Animation, Art, Game Art, Technical Art, Game Design, Game Development, Engineering, or related fields.
Availability to work full-time (40 hrs / week) for the duration of the program (June 1st –August 21st, 2026).
Able to work onsite at our studio in San Carlos, CA for the first 1- 2 weeks for onboarding.
Legal eligibility to work in the United States.
Submission of a complete application that includes a resume, cover letter, and a link to your portfolio or GitHub.
Benefits
100% employer-paid medical, dental, and vision insurance options
Professional development reimbursement
Flexible hybrid on-site/off-site work opportunities
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