Product Engineer building mobile apps for CrazyGames' 50 million users. Engage with various technologies for developing and enhancing mobile gameplay experiences.
Responsibilities
Help scale mobile apps into the core of the CrazyGames experience.
Work across the stack: native iOS/Android, React, custom Capacitor plugins, Node backends, and Terraform infrastructure.
Familiarize with the codebase, fix bugs, and contribute to larger changes for 50M users within the first month.
Implement user-facing features end-to-end and conduct experiments to improve core metrics within 3 months.
Take ownership of adding new features to the app, like offline gameplay and device progress transfer within 6 months.
Understand the high-level architecture of the codebase and coordinate large new user-facing features within 12 months.
Requirements
You have a Bachelor’s, Master’s, or PhD degree in Computer Science/Engineering/… or at least 3 years of relevant experience.
You have good software engineering skills and knowledge of technical concepts in the context of the web.
You are happy to bounce around different technologies on a daily basis.
You can think in terms of users, can judge and prioritize features, and can convert them into technical requirements.
You have an eye for detail and for the big picture.
You combine knowledge of software development with a business sense, an interest in UX, and strong analytical skills.
Benefits
Top-notch engineers as colleagues.
Real ownership — you'll shape what gets built, not just how it's built.
A modern tech stack: Node.js, React, Capacitor, TypeScript, GraphQL.
Terraform infrastructure on AWS.
Flexible working hours and location.
Team weeks: we organize a week somewhere in Europe once or twice per year. We pay for transport and accommodation so you can have fun with the team.
The opportunity to play games and claim it's work.
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