Technical UI Artist working with designs in Figma and creating Unity prefabs. Collaborating on UI implementation and troubleshooting within a hybrid work environment.
Responsibilities
Create and implement prefabs based on designs provided in Figma.
Manage assets, including preparing images, creating and organizing Unity Game Objects, and maintaining fonts and atlases.
Troubleshoot and resolve UI issues within prefabs.
Requirements
**Unity:** Familiarity with the prefab structure (excluding coding), ability to work within Unity to create UI prefabs.
**Figma:** Understanding of UI design principles, features, and components relevant to the project.
**Animation:** Basic knowledge of animation types and presentation flows, along with experience using prefabs.
Ability to create & maintain 2D animations in Unity
**Nice to have **
Familiarity with Figma, Photoshop, and Adobe Animate.
Experience in maintaining documentation.
Benefits
Working with an international team of world-class professionals on exciting and challenging projects
Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
Medical Care package
Sensibly flexible working hours
Breakfasts, snacks and fruits available during the day, tea and coffee machines
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