Senior Environment Artist leading a small team to create high-quality AAA game environments. Collaborating closely with the Art Director to align on the game's artistic vision.
Responsibilities
Build high definition, game ready models, materials, and world geometry.
Create large scale assets that work at distance and up close.
Hard surface modeling
Terrain and Foliage
Populate and decorate environments with a strong understanding of composition/layout skills.
Collaborate with the Art Director, producers, and game designers to ensure work is created accurately and on time.
Function autonomously and remain organized for the lifespan of the project.
Comfortable and confident working with game designers, and programmers to ensure art assets are high-quality, support the artistic direction of our projects, and are fully optimized on target platforms.
Collaborate with the Art Outsource Manager by generating aesthetic and technical feedback for 3D outsource team.
Engage in R&D efforts on new techniques to implement into our production pipeline.
Receive feedback and modify work based on direction.
Requirements
7+ years of industry experience as an Environment Artist, 2+ years as a lead, or other relevant experience, creating realistic AAA environments.
Expertise in asset creation and level layout.
An expert understanding of art principles and techniques such as lighting, composition, color theory, and staging.
Strong understanding of physically-based rendering and NPR shader techniques.
Expert in 3d modeling with Maya (or equivalent 3d modeling software).
Proficiency in both Substance Designer and Painter.
Familiarity with ZBrush (or equivalent sculpting software)
Experience working in Unreal, Unity or other AAA Game Development Engines.
Strong communication and organizational skills.
Self-directed, passionate, and creative with your work.
Able to give and receive feedback at all levels in a clear and concise manner.
3D Visualization Specialist creating compelling 3D visuals for infrastructure projects at Stantec. Collaborates across teams to deliver innovative designs transforming technical data into engaging media.
Motion Designer creating 2D and 3D animations for various branding projects. Join a passionate team supporting brand development in a flexible remote environment.
Technical Artist optimising real - time LED volume content and providing technical support for student projects at the University of Melbourne. Collaboration across Faculty of Fine Arts and Music at Southbank campus.
Animator creating visually stunning animations for episodic and feature film projects. Collaborating with CG and VFX teams to achieve the client's vision.
Motion Designer creating impactful digital content for clients at ZweiDigital. Contributing to creative advertising strategies in a dynamic digital agency environment.
Motion Designer responsável pela criação de animações 2D para campanhas digitais. Colaborando com equipes criativas e adaptando conteúdos para várias plataformas.
Performance Specialist generating high - quality visual dubs for film and TV using AI tools. Collaborating with creative teams to ensure natural performances and quality outputs in a hybrid environment.
Motion Designer creating and editing social media videos and digital animations for BETC Havas. Collaborating with creative teams in a hybrid work setup in São Paulo.
VFX Artist creating impactful visual effects for the immersive world of V Rising at Stunlock Studios. Collaborating with multidisciplinary teams while working closely with Unity and game engines.
Motion Designer creating social media videos and animations for BETC Havas agency. Collaborating with creative teams in a hybrid work environment in São Paulo, Brazil.