Junior UX Designer creating user-centered digital experiences at GAIN, working on a variety of projects from life sciences to consumer services. Collaborating closely with UX strategists, visual designers, and developers.
Responsibilities
Design detailed interaction patterns, micro-interactions, and animated transitions that enhance usability and communicate system behaviour clearly
Create interactive prototypes at varying levels of fidelity using Figma or similar tools to demonstrate user flows and interaction models
Develop comprehensive UI specifications, interaction documentation, and redline deliverables that guide development teams through implementation
Design responsive interaction patterns that work seamlessly across devices—desktop, tablet, mobile—ensuring consistency in behaviour and feel
Collaborate with developers to ensure interaction designs are technically feasible and perform smoothly, making pragmatic adjustments when needed
Apply design psychology principles and established UX heuristics (recognition over recall, feedback, affordance, consistency) to interaction solutions
Contribute to the development and evolution of design systems, creating reusable interaction patterns and component behaviours that scale across products
Participate in usability testing sessions, observing how users interact with prototypes and iterating designs based on behavioural insights
Work with accessibility guidelines (WCAG) to ensure interactions are inclusive—keyboard navigable, screen-reader friendly, and operable for users with varying abilities
Present interaction concepts and prototypes to clients and internal stakeholders, articulating design rationale with clarity and confidence
Stay current with emerging interaction design trends, tools, and technologies, bringing innovative thinking to enhance our craft
Requirements
1–2 years of experience in interaction design, UX design, or product design (agency, in-house, or relevant placement/internship experience)
A strong portfolio demonstrating interaction thinking—user flows, wireframes, interactive prototypes, and clear problem-solving through design
Proficiency in Figma (essential) with demonstrated ability to create interactive prototypes and component-based design systems
Solid understanding of interaction design fundamentals: affordance, feedback, consistency, error prevention, progressive disclosure, and mental models
Knowledge of responsive design principles and how interaction patterns adapt across breakpoints and device types
Awareness of accessibility standards (WCAG AA minimum) and how to design inclusive interactions
Ability to document interaction specifications clearly for handoff to development teams
Strong communication and presentation skills—comfortable explaining interaction rationale to both technical and non-technical audiences
Enthusiasm for working collaboratively in a fast-paced, multi-project agency environment
Experience with advanced prototyping tools (ProtoPie, Principle, Framer, After Effects) for high-fidelity interaction demonstrations
Understanding of front-end development constraints (HTML/CSS/JavaScript fundamentals) to inform technically feasible interaction designs
Familiarity with animation principles and motion design as they apply to UI (easing, duration, choreography)
Experience designing for complex domains (B2B SaaS, enterprise software, healthcare, life sciences) where interaction clarity is critical
Knowledge of designing AI-enhanced interfaces, intelligent search experiences, or adaptive user interfaces
Exposure to user research methods and how behavioural insights inform interaction decisions
Experience contributing to or maintaining design systems and component libraries
Benefits
Private Medical Insurance
BUPA Life Assurance
Income protection
Employee Assistance Programme
Cycle to Work salary sacrifice scheme
Tech & Wearables salary sacrifice scheme
Octopus EV Scheme
Discounts and deals on a range of items from hotels, holidays and hormone testing to cinema, gyms and will writing
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