Senior Technical Designer shaping AI-forward tools and systems for game developers. Collaborating on AAA game systems and emerging AI workflows with Unity and Unreal Engine.
Responsibilities
Design and prototype **AAA systems-heavy gameplay** and **interaction** concepts
Define **clear, buildable design specifications** for runtime systems, tools, and AI-driven behaviors
Collaborate closely with engineers on features delivered through **Unity and Unreal plugin** workflows
Help shape **designer-facing tooling** and authoring workflows, providing **expert tool validation** for the games engineering team and maintaining a direct feedback pipeline to games enablement
Explore practical uses of **LLMs**, **reinforcement learning**, and **AI-assisted behavior systems** in games
Translate ambiguous product ideas into **structured design solutions** with clear implementation intent
Balance **player experience**, **developer usability**, and **technical feasibility**
Requirements
Senior-level experience in game design, with a strong emphasis on **technical design** or **systems design**, demonstrating industry-level proof of expertise
Experience working closely with engineers on **implementation-heavy features**
Strong understanding of **systemic gameplay**, **runtime logic**, and **AI behavior design**
Proven **AI-tool centric approach** to design and systems
Experience with **Unity and/or Unreal Engine**
Clear and **rigorous design communication** skills
Strong interest in **AI-driven interaction** and **behavior systems**
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